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The following Clash of Kings 2019 organized play rules will be in effect:
         Rules and Unit Changes
         Artifacts and Spells

New units and Living legends from the Destiny of Kings, Edge of the Abyss and Clash of Kings 19 books will be allowed at Bayou except where noted below.
Historical Armies will be allowed at Bayou with the changes listed below.

At this time, we do not see any need to modify any of the basic rules as they appear in the King of War V2.0 rulebook and the official FAQ.  We do, however, reserve the right to change our mind on the matter.  Any changes will be made by the end of June, 2018 to allow players time to adjust their army lists accordingly.
Each game at Bayou Battles will be a unique scenario.  Some of the scenarios may be variations of the scenarios in the book or Clash of Kings supplement, and others will be of our own creation. 

Army Lists

All armies for Bayou Battles are to be no more than 2,500 points. All army lists must be submitted for review by 11:59PM, Sunday, July 21st (send to Send lists in .pdf, .txt, or word/excel format.  You will receive a confirmation note that your list was received and if it is legal and acceptable. Easy Army is a high quality, simple online army building website that allows you do download and print .pdf copies of your list.   It can be found

Allies are permitted per the rules spelled out in the V2.0 rulebook.  Please note the alignment restrictions for allies and fully understand the limitations on them (particularly as it pertains to spells and Inspiring).

Official Legal Army Lists for Bayou Battles XVI:

All armies from the Kings of War 2.0 Rulebook and the Uncharted Empires expansion, plus the Twilight Kin preview list , Destiny of Kings Heroes, Edge of the Abyss units and Heroes, as well as the Clash of Kings 19 units, heroes, formations, items, and spells will be allowed at Bayou Battles this year.  Any new armies must be published before June 30th to be allowed at Bayou Battles.

Alignment: Good

  • Elves
  • Dwarves 
  • Forces of Basillea
  • Salamanders
  • The Brotherhood

Alignment: Neutral

  • Kingdoms of Men
  • Forces of Nature
  • The Herd
  • League of Rhordia
  • Ogres
  • Trident Realm of Neritica

Alignment: Evil

  • Abyssals
  • Abyssal Dwarves
  • Empire of Dust
  • Goblins
  • Night-Stalkers
  • Orcs
  • Ratkin
  • Twilight Kin
  • Undead
  • Varangur

Historical Armies

All Historical armies are allowed with the following changes:

  • Non-hero units receiving the Individual rule (ex. Skirmisher); will block line of sight and do provide cover (unlike individual heroes).
    • They retain all other Individual rule inclusions.
  • Nightmarish Hero: Defense lowered to 5+ (matching a vampire) same cost.
  • Ornate Toughened Armor: Follows the same rules as CoK 2019 Ensorcelled Armor (individual only, Max Def of 5+, and points adjusted to 20).
  • Hills played as Kings of War rules and not as Historical difficult terrain.

List Review

While we are not scoring composition at this year's tournament, each list that is submitted will be checked not only for legality, but also for filth.  While we do not anticipate needing to do this (we love the overall balance between armies in the game!), if you submit a list that we feel would be extremely unpleasant to play against, it has a good chance of being returned for revision.  We have nothing against you wanting to win, but we want to make sure your opponents enjoy the games as well.  As long as your list doesn't make us grab the Listerine to wash the vomit taste out of our mouths, you should be fine.

Additional Army Restrictions

We do not have any Army List restrictions in place at this time, aside from the general Force Composition guidelines from the rulebook.  However, we reserve the right to change our mind, given additional information from the other GTs which will take place before Bayou.  Any restrictions, should they become necessary, will be posted here before June 30th.

A Note on Proxies and “Count As” Armies

We love the creativity that many of our players have shown over the years, creating uniquely themed and gorgeously painted armies!  Often this involves a bit of imagination to make the theme fit the army being represented.   However, since not everyone who plays at Bayou has a lot of experience against all 21 of the armies in the world of Mantica, we ask that everyone use a big dose of common sense when using the models you have have in a “counts as” army.  Please, whenever possible, use models that closely represent the unit they are supposed to be.  Do not, for example, use old Tomb Swarms to represent Enslaved Guardians, even though they are both on Large Infantry bases.  Also, if you are using 3rd party models to represent a unit (or army), make them as close to WYSIWYG as possible.  Please don’t use human-sized models to represent Rhordia halflings, or use mounted models to represent foot troops, etc.  If a model has a spear, use it to represent a unit that has spears/phalanx rule and do not use it to represent models that are armed with swords or bows.  This also applies to any allies you may be using.  Make sure you opponent can easily determine what each unit represents.

We are not trying to stifle creativity here at all!  We just want it to be as easy as possible for your opponents to understand what it is they are facing off against across the table.  If there is any chance for confusion, make it clear to your opponent what a unit represents.  This will go a long way towards making the games go smoothly.

Additionally, please do not abuse the “rule of cool” to try to circumvent buying the models necessary for your army.  For example, putting 25 infantry models on a 200x120mm base along with a lot of terrain and other filler to represent a Legion (60 models) is probably stretching things a bit too far (the Minimum Model Count for a Legion is 41 models).  If you have questions, please ask us ahead of time so no one is surprised at the last minute.